This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
thnax guys.
yea Dave, ill adjust the pants a lot more.
you re right about the horizontal wrinkles.
my monitor just broke, so i cant really work much. right now its only showing the bottom half of my screen:angery:
Man this looks amazing. How did you do the shoe laces?
And how do you get your model smooth with so little geometry and so much details? I model with wayyyy too much geometry, but I'm not sure how to overcome that.
looks amazing man!only think,maybe you wont agree with me and you will say that im a noob so you dont care about it buti think the boots look a bit like clown shoes.not the hole boot, only the end.( just a bit)
im going to take a break from this model.
ill start texture maybe in a week or so.
school work is back in action... never shoul have waisted spring break modeling in the first place...
some clay renders.
i fixed the boot
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off