Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-02-2008 , 02:28 AM
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Join Date: May 2005
Posts: 84

weird deformation when moving an object

Okay it's time I asked. I've run into this a half-dozen times in the past and always tried to just work around it, but I need to learn what's going on and how to fix/avoid it.

Occasionally I'll be working with an object that behaves fine, and then at some point I notice that it begins "skewing" when I move it around the stage--anywhere other than it's original position. Also, when I duplicate it and move the new object it does the same thing. If you move it, it gets distorted and skewed.

I don't have any idea what I'm dealing with so I can't find answers in Maya help or even google 'cause I don't know what to even look for.

If you've run into this you know how frustrating it can be. Any help?

# 2 29-02-2008 , 03:44 AM
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As Zbrushiac sounds stupid!
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You may be accidentally applying a deformer to your objects.

Try deleting the objects history. Edit> Delete by type> History


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# 3 29-02-2008 , 01:45 PM
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there's also the possibility that you've got a double deformation due to a grouping of the object.


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