This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
yo guys i was looking at some tutorials and a came across one for this well anyways it wasnt very good so i decided to do it on my own.
here's my progress so far.
just to let u know i have been using maya 8 weeks so dont be too harsh on my methods
i stopped following the tutorial for the modeling part, just wasnt my way of modeling the thing.
i just picked it back up now for the setting out for the skeleton and and stuff. Cause i have never tried animation as yet.
Once i have that done ill go back to modeling the finer detail.
just using the reference pic.
oh heres the link.
lol too the above.
ok bit more detail added heres a quick render n play about.
i have the think half rigged etc but that stupid tutorial is impossible to follow bad english Etc. and the pics r so small to read. So im gonna have to work it out myself. Anyways ill concentrate on the modeling for now. https://hostfree.us/main/pic.php?u=2954JucP&i=5254
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