Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-07-2007 , 10:26 AM
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First Model - Jedi Starfighter

This is my first model so please critique it as much as you can. Just be honest, it's the only way I'll learn. I've spent enough time on it that I know enough to start other things. It's not as good as I'd like it, but I'm proud to have it for my first model. While it does need a bit more work, it's time to move on and do other models, etc.

Any tips/comments you can provide will only help me improve.


Oh, and to Kurt, great tutorial. It was perfectly paced and I learned plenty. I look forward to getting some more of your video tutorials.


-MiKe

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# 2 15-07-2007 , 10:28 AM
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well done... glad you learned a lot from it....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 15-07-2007 , 10:38 AM
Acid44
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well done man i havent tried modeling much other than cars and some game models so i cant really crit on it but for a first model its great

# 4 15-07-2007 , 11:26 AM
Jr.Who
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VERY good for your first model! How long have you been using Maya?

Welcome to the SM forum.
user added image

# 5 15-07-2007 , 11:44 AM
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Thanks for all the kind words everyone. The entire model/texture took about 5 weeks. So I've been using it a little bit longer than that just screwing around. It took me so long because it was my first model and I had to pause the DVD every 15 seconds or so so I could make sure I followed the directions. But, that being said, it was perfectly paced and allowed me the time explore some of the details.

I'm glad to be hanging around this site viewing the work of others (and realizing how many talented people are out there).


-MiKe

Oh, and the texturing was done with GIMP because the 30 day trial of Photoshop ran out about a week ago! Should have waited until I started texturing. I'll see if I can invest in Photoshop....eventually.


Last edited by shmey2; 15-07-2007 at 11:46 AM.
# 6 16-07-2007 , 12:58 PM
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Not bad, not bad at all!user added image

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