This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi, I have a polygon model of a giraffe that I want so look much smoother i've included a pic of the quick render.
Whats the best way to smooth him without loosing to much detail?
Looks like it already has plenty of geometry. I think you'd just need to Edit Polygons > Normals > Soften/Harden Edges > Options. Choose All Soft and apply.
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