Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-06-2003 , 07:43 PM
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more Lego

Well, I have added to my Lego collection and this was a first render pass of the image.

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# 2 17-06-2003 , 09:07 PM
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1st render pass? Damn, looks real enough for me. Awsome job! user added image


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# 3 17-06-2003 , 09:29 PM
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well first render because I don't have FG rays cranked yet only at 100. that is why I get some artifact under the lego box. also the box is a bit to reflective.

# 4 18-06-2003 , 02:03 PM
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I got a better render


Last edited by roach105; 18-06-2003 at 02:06 PM.
# 5 18-06-2003 , 02:06 PM
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forgot picture

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Last edited by roach105; 18-06-2003 at 02:34 PM.
# 6 18-06-2003 , 02:59 PM
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I like the little space ship on the left user added image


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# 7 18-06-2003 , 03:58 PM
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hehe, I showed this to my brother and he punched my arm and said, "you idiot, that's just a picture he took with a camera." user added image Very well done user added image


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# 8 18-06-2003 , 04:45 PM
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Thats funny HAL, TXS Guys!

# 9 18-06-2003 , 05:49 PM
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Since people like the space ship here is a render of it! Hope you guys like it.

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# 10 18-06-2003 , 05:53 PM
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here is the wireframe

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# 11 18-06-2003 , 05:58 PM
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Nice stuff! I was reading a WIP thread on CG talk about modelling lego stuff and someone linked loads of lego plans (everything to 1999) which I thought you might like to see, if you had not already-

https://library.brickshelf.com/scans/

Might inspire some more models!

Really nice work. Brings back some jolly memories.

# 12 18-06-2003 , 06:05 PM
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Witchy that is crazy stuff. I never seen that before. That just opened my lego world. There is some great stuff for refrencing.

all my lego stuff is created in a cad package and than imported into Maya.

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