Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 28-12-2005, 11:20 PM   #76
Kartzan
Subscriber
 
Join Date: Oct 2005
Location: US of A
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It does look a little dark, other than that it looks good. As for the green thing, what is that? And it looks a little too green/florecent (sp?).
Kartzan is offline   Reply With Quote
Old 29-12-2005, 04:00 AM   #77
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

That part wasn't done yet. Just roughed in with color. Here's an update:

__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 29-12-2005, 04:26 PM   #78
Kartzan
Subscriber
 
Join Date: Oct 2005
Location: US of A
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
Default

AHHHH, I get it now. I didnt realize there were some future aspects mixed in with this character. Looks awesome so far! I cant wait to see her with her face done.
Kartzan is offline   Reply With Quote
Old 30-12-2005, 01:35 AM   #79
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Almost done. just need to figure out what I'm doing with the hair, gun, and a few other tiny bits.

__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 30-12-2005, 01:42 AM   #80
NURBS_girl
Registered User
 
NURBS_girl's Avatar
 
Join Date: Nov 2005
Location: Portland OR
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Woooo!
I'll have to ask her where she gets her bikini waxing done!

Excellent work though!
10k polys for the new games eh?
Hrrmmmmm.
NURBS_girl is offline   Reply With Quote
Old 30-12-2005, 01:47 AM   #81
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Looks great mike, bikini waxing and all

Just wondering how many hours do you think you've put into the modelling and texturing so far? She seems to have come a long way and so quickly.

Cheers
Paul
BMS is offline   Reply With Quote
Old 30-12-2005, 04:04 AM   #82
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Thanks, guys. Yeah, she's kinda skimpy, isn't she? I bet that alone will help sell this thing! lol

Let's see... I'd estimate...

modeling - approx. 8-10 hours
texturing - approx. 12 hours or so

Not sure, though, as it's like... 2 hours here, 3 hours there... over the course of a couple weeks.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 30-12-2005, 05:59 AM   #83
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Wellp, she's finally done! I just need to do the pistol tomorrow and I'll be all set to finally start her chapter and get her ready for the cover! Although I imagine before cover-time, I'll do some tweaks and mess with the hair color. Not sure about strawberry blond, but it looks pretty neat I think.



360- http://www.mtmckinley.net/book2/jane3.rar 1.6mb
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 30-12-2005, 06:44 AM   #84
R-Tillery
Subscriber
 
R-Tillery's Avatar
 
Join Date: May 2003
Location: Ventura California
Posts: 966
Thanks: 0
Thanked 1 Time in 1 Post
Default

Right on,, I like it.:attn:

But what about the knees ,, they look like they wont fold right when animated? like they may need a little more attention or geometry so no texture stretching or mesh creasing will not take place
R-Tillery is offline   Reply With Quote
Old 30-12-2005, 06:57 AM   #85
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Wow that's like 24 hours. I know it would take me a lot longer that and don't think it would be as good either. Thanks for sharing this Mike, I've picked up a lot from it.

As far as the hair goes, wouldn't mind seeing her in blond

Cheers
BMS is offline   Reply With Quote
Old 31-12-2005, 03:45 AM   #86
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Thanks for the comments! I'm pretty much putting her aside for now (at least, when it comes to working on her) and am going to have to focus back on the writing for a while. But here's a test pose I put her in... yes, I realize the belt buckle thing is off... re-rendering it now. :p

__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 31-12-2005, 05:20 AM   #87
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

She looks good Mike . . she can shoot me anytime Rendered the hair color looks really good! Nice posing too

All the best for the new year.
BMS is offline   Reply With Quote
Old 31-12-2005, 06:52 AM   #88
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Can't... resist... posing! Ok, that's it! Gotta sleep!



Thanks, BMS!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 31-12-2005, 09:44 AM   #89
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

That is awesome and so cheeky too She is hot!
BMS is offline   Reply With Quote
Old 31-12-2005, 11:38 AM   #90
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Hey Mike

Not posted on this one for a bit, so its nice to see your 'final'. I really like it.

Its weird when I look at game characters because my first reaction is to want to smooth it all off and get rid of the 'sharpness'. I suppose this it what happen when you create hi res characters constantly - the stark contrasts between the two styles.

Excellent job again Mike and good luck with the new book.

oh and happy new to you all
Jay
Jay is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.