Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-12-2008 , 12:53 AM
Registered User
Join Date: Jul 2008
Posts: 16

Reflections on reflections

I used an HDRI to light my scene and simple blinn’s w/reflection on the objects. Yet, if you look at the objects inside of the reflections, they don’t seem to be reflective ... they look flat/lambert shaded. Is there a way to fix this?


user added image

# 2 13-12-2008 , 02:40 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
You may need to increase the reflections in the renderers raytrace settings and also check the limit on the shaders' reflection.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 3 18-12-2008 , 03:35 PM
Registered User
Join Date: Jul 2008
Posts: 16
Thank you so much, I ended up changing the reflection limits in the shaders and it worked. Previously, I was changing just the render globals...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads