This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Im in the process of blocking out a model I have just started, I moved the pivot to extend the arms out...to hopefully rig the character once I am happy with it, to get the T-stance . but now when I select multiple vertices in the same region the pivot either on the rotate tool or scale tool is so far out and when I go to CP it seems to have no effect, can someone tell me if I ma doing something wrong,as I have not touched maya in a good few months and getting back into it again...as soon as I remedy this problem I will be sure to start posting progress pics of my character in the works
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