Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 19-03-2003 , 10:49 PM
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should I take some of his arms off, or does it look ok with 3 sets of arms??
Thanks,
Brian


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# 17 19-03-2003 , 10:52 PM
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I think the 3 sets of arms look fine really user added image Looking good matey, keep it up cnt wait for the final animation user added image


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# 18 20-03-2003 , 12:08 AM
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lol I loved the lip sync! keep it up... add some bug friends for him..(maybe a lady bug user added image ) and it'll be a fun animation to watch

-Emo

# 19 20-03-2003 , 12:09 PM
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brian's taking over the maya world user added image nother nice piece


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# 20 20-03-2003 , 12:33 PM
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LOL .. its fun .. and a cool tune !!


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# 21 21-03-2003 , 04:20 PM
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Hey guys! Finnaly got him rigged and all skin weights painted. It was alot more time consuming than I thought, because of all of the fingersuser added image didn't think about that when I was modeling it. lol, but its finnished now... Decided on my final soundtrack!
Play that funky music user added image Think it will be fun.. Here is what my bone structure looks like, SInce I won't be needing to Hold anything in his lower arms, I kind of slacked off, and only gave him 1 joint per finger.


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# 22 21-03-2003 , 08:58 PM
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here is a pose I made just to show off the Skin weights, Now.... I think I will get ready to animate him. Still don't know what to do for colors though... Maybe an iridescent shell?
Brian


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# 23 21-03-2003 , 09:38 PM
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I think black on arms and eyebrows....and experiment with a different colored shell. I love it so far though!


just trying to pick a few things up
# 24 21-03-2003 , 11:22 PM
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LOVE the shell idea man!


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izzylong.com
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