Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-08-2008 , 08:18 AM
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wizards lair

I worked on this a while back and have started to texture everything. I still am making a few more pieces to go in the room. I forget how to turn a image into a transparency map, I was going to do that for some spider webs.Anyway here is the pic.

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# 2 17-08-2008 , 10:22 AM
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It's a nice start but the shadow behind the candle flame should not be there.
I would also think about creating a dirt map so you can have parts of the walls damp .I am not sure about the floor either since it looks too perfect, maybe some uneven flag stones or something.




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# 3 17-08-2008 , 10:45 AM
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thanks for the crits. I was thinking how I could spruce up the floor too. I added some dirt to the walls but I will add more.

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