Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-03-2006 , 02:03 AM
starjsjswars's Avatar
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what do i use to make GLASS?

what material makes glass? thanks

# 2 09-03-2006 , 09:27 AM
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Well I suppose you'd need a shader with transparency and reflectivity, such as a blinn or phong... Just play around with the settings or do a google for "maya glass" or something like that... You could also have a look at www.learning-maya.com and see if there's a glass shader tutorial there


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# 3 09-03-2006 , 08:47 PM
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thanks alot.

# 4 09-03-2006 , 08:51 PM
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A shader that adds realism to a glass object is a Fresnel Shader...not sure where it's located in Maya but every 3d App has one.

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