Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-08-2003 , 11:16 PM
RenardMF's Avatar
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Hardware and Software Render

How would one go about rendering a scene that contains both a software rendered nurb and a hardware rendered particle and put them together?

# 2 19-08-2003 , 01:48 AM
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You'll need a compositing software like After Effects or Combustion to layer them together.

# 3 19-08-2003 , 01:57 AM
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ok got it thanks.

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