This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm building a simple face with subdivision surfaces in polygon proxy mode. I delete history when the command line tells me to watch out for tweaks. I use extrude edge, split polygon and append polygon.
I get these lattices building up. What are they and can I, should I get rid of them? They get in the way so I can't grab vertexs anymore.
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