Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 10-03-2004 , 05:59 PM
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Joining poly edges part 2

hmm, this is what happens when I join edges of a newly grouped object... why?

Thanks again for any help

- also if anyone could answer my previous question that would be cool.

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# 2 10-03-2004 , 06:35 PM
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dont join edges, combine them and then use the snap vertices tool to get the two verts you want to join completley lined up. Then use merge verts with a very small distance setting and it will work fine.

Alan


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Currently working on: Your Highness

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# 3 10-03-2004 , 06:53 PM
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sorry.. wheres the snap vertices tool...

# 4 10-03-2004 , 07:03 PM
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hold down v and move the vert with the move tool. It's a snapping tool

x = snap to grid
c = snap to curves
v = snap to verts

there are a couple more aswell.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 5 10-03-2004 , 07:18 PM
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thanx the snap works fine, but if you look at the above pic whats the transparent grey area? because its joins to that but when I move the now combined vertex's the lip stays in one place but the grey patch moves with the point its just been joined to... i feel I may have messed up somewhere along the tutorial...

# 6 11-03-2004 , 10:21 AM
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you need to merge all of the verts, it also sounds like not all the pieces are joined properly.

Post more pics explaining what you mean.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
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