Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-05-2006 , 08:08 AM
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joker texture

this is the character Joker that I have been working on but am having trouble with the bump mapping which I think may be due to the DT3Dskin shader I am using.
Any advice or suggestions are much appreciated

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Last edited by leonlabyk; 18-05-2006 at 08:11 AM.
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