Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-10-2009 , 08:09 PM
Monkey Wrench's Avatar
Registered User
Join Date: Dec 2006
Location: United States
Posts: 76

problem with aim constraint

Hey everyone, I'm having a problem with one of my aim contrstraints for my ball turret on my airplane. The ball turret actually has two aim constraints, one for rotating on the x axis, and one for the y axis. I have the ball turret following a locator. When I have the locator higher than the ball turret it works fine, but when I move it below the ball turret, it messes up for some reason. here is a video to help explain the problem. Thank you

https://www.youtube.com/watch?v=pyVxaA0C7VY

# 2 10-10-2009 , 10:40 PM
septopus's Avatar
yes...you dont sound not non double negative
Join Date: Jun 2009
Location: Norfolk, VA
Posts: 91
i would say you need to set up an upVector, that will keep it from flipping.


level 3 luchador!

image dump
# 3 11-10-2009 , 12:35 AM
Monkey Wrench's Avatar
Registered User
Join Date: Dec 2006
Location: United States
Posts: 76
I do have the upvector set to 1 on the Y, and the World up type is set to scene up

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