Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-05-2005 , 06:09 PM
powernemo's Avatar
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# 2 26-05-2005 , 07:04 PM
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Interesting.

But I think it looks flat, or maybe thats what you intended. If not, work on your lighting some more, like add some shadows.

But I think this is good cause it not something I see everyday in 3d.

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