This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hey, the freehand in the W.I.P. section has already started modeling, try to keep up with him :p
hope it turns out nice
your sketch reminded me to Perfecto's sketch by the way, try to avoid any similarity with his model
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