Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-11-2005 , 10:34 AM
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Shaders and textures?

What is meant by a shader and how are they used? and what is then the difference between a shader and a texture?

Mike


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# 2 18-11-2005 , 02:28 PM
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Anyone? Come on someone just enlighten me on this terminology


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# 3 18-11-2005 , 06:10 PM
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As far as I know, a shaders is the complete network that contains everything (color-, bump-, transparency-, specularmaps and so on, and the placing info), where as a texture is (I guess) a common word for a colourmap (maybe including some other maps as well)...


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