This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi!
I want to model a melting ice-cube, but don't know how. I know that there has been a tutorial on the aw homepage about an melting object, but the tutorial isn't awailable anymore. Does one of you still have it or can someone give me a short explanation on how to dit?
THX,
I think the tut used softbody dynamics, a gravity blobby thing, and an elastic deforming thingy that helped keep the pot (A|W melted a pot, pun intended I think) in shape for a while.
Funny thing with their tut was that if you inceased the gravity the thing bounced up and down for ages, looks very funny.