Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 17-06-2004 , 03:08 PM
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wow nice!!! I like it alot and cant w8 to see it textured!! Your gonna texture it right?


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# 17 18-06-2004 , 12:55 PM
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stedo: for you
chicken: ill try i am really shat at texturing but im worse at laying out uvs so if i get that down yeh ill try to paint some things
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almost finsihed mondelling

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# 18 18-06-2004 , 04:54 PM
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that's a really cool model. you definitely should texture it and put it in a water scene!

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# 19 23-06-2004 , 01:10 AM
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dude, that looks wicked. But i'm not sure if u want ur monster to be a nice, cute, friendly one...


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# 20 28-06-2004 , 06:38 AM
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opens the coffin user added image
cant texture so gonna do what i good at :
animation :
here it is ( .7mb ) download it tell me what you think

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# 21 28-06-2004 , 06:41 AM
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and 2 frames : for all those slackers user added image

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# 22 28-06-2004 , 07:07 AM
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Looking good m8, I would add more wing beats thought as the creature needs to generate more lift to climb out of its decent. also maybe some secondary anims b way of having the shoulders bob up and down with a smaller echo of it in the head.


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# 23 29-06-2004 , 06:29 PM
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nice anim. he probably needs to bob up and down as he beats his fins/wings like a bird (but underwater)


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