This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hey all another newbie question. I just finshed the first project in Maya 6 Foundations and it has you hardware render so particle effects. It says to use some compositing software to combine the software rendered animation and the hardware rendered particle layer. Can anyone give me a heads up on this process or point me to a tutorial? Thanks.
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