Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-08-2010 , 06:09 AM
Subscriber
Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258

Nparticles/Instancing

hey folks, me again with another question.

I am using nParticles and I have a emitter emitting an object <cube>

I am trying to get this cube being emitted to have a random rotation. <not just emitting in a random rotation but emitted still rotating> and to hit the ground <gravity> and bounce/rotate/roll etc like it was a active/passive rigid body set up.

the only thing I have found so far was how to have the cube being emitted come out in a random rotation. but nothing else.. no continuing rotation.

I have tried different methods and cannot find any other help on the interwebs.



thanks guys!

# 2 25-08-2010 , 08:06 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You would probably need to add to the rotations in the runtime before dynamics woth something like;

rotationPP += 0.1 ;

This should make the particles move.


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off