This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i know this sounds noobie: regarding the first part of the dog tutorial (when he contorts the NURB sphere), why is it that when i do it, its way rougher and it doesnt apply to the other side of the sphere, unlike in the tut.
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