This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I think it was just a bad file type..i used a tiff16 i think....i dont think photoshop liked it...so the alpha channel didnt come out properly...that yellow line isnt in the render image..just once out of photoshop
still messing around with lights and building details....soon enough i will paint and texture it..
https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
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