Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-08-2006 , 12:53 AM
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Join Date: Aug 2006
Location: Estonia
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Why won't sky appear? beginner question

I'm a relative beginner in Maya and am trying to use the sky environment shader. If I open the Hypershade panel, and then click on the shader and it appears in the work area.

If I render at this stage, there is no sky. What step(s) have I missed.

Grateful for any assistance user added image


Last edited by foto-z; 24-08-2006 at 01:06 AM.
# 2 24-08-2006 , 01:53 AM
Redmer's Avatar
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Join Date: May 2006
Location: Holland
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i think you still ned to set the sky in the scene


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
# 3 24-08-2006 , 01:54 AM
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how do I do that?

# 4 24-08-2006 , 07:37 AM
NeoStrider's Avatar
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Location: Cleveland, Ohio (USA)
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well in order to use a shader, you've got to have something that's considered 'renderable' to put it on. if you want a sky, use a plane or a really really large sphere (most people like to cut them in half and just use the top) and apply your shader to that.


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# 5 24-08-2006 , 09:09 AM
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Thanks, I thought that the object which appeared was the sphere but it was only some sort of shader attribute. Working now user added image

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