This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i got bored of milkshape 3d and so jumped to maya...this is wat i came up with in the hols after playing around with maya...tigris is my own design...nice curves eh?
thnx bob...:blush: ....but i know i messed up the headlights....i seriously need help on that....can someone temme how to make realistic looking headlights???!!!
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
well it took one hour to sketch the car....and abt one month to make the model itself....[]...had a tough time...guess it paid off...and wat do u mean by wat programs i work with sparticus???....it can b done in maya alone right???
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
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