Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
i have made an attempt at the displacement map of the logo (nothing flash tho) but I have a problem - i have a bump on the shader but it is not showing up on top of the displaced area - any ideas how I go about adding a bump on top of a displacement??
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