Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 21-12-2002 , 10:44 AM
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Audi TT

Here is a model im currently working on.. it still needs alot of work and detail.. tel me what you all think so far

# 2 21-12-2002 , 10:45 AM
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lmao sorry for that jacked up lighting.. but you get the point =)


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# 3 21-12-2002 , 01:21 PM
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well somehow i managed to follow my refrence images and got wheel wells that were entirely to small lol but i fixed them after about an hour of tweaking them


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# 4 21-12-2002 , 01:35 PM
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Nice start!!!!!!!!! I was going to model a TT at one point also.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 5 21-12-2002 , 07:54 PM
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man that model is kickass. i wish your success could be mine but i dont know what would be a good project for a newbie user added image

# 6 21-12-2002 , 08:28 PM
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and update

here is an update wth temp shaders and some rims... still needs detaiing.. right now im trying to figure out how i should go about putting the detail in the edges of the panels any sugestions?


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# 7 21-12-2002 , 11:00 PM
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how do you do those cut outs in the front O_o?

# 8 21-12-2002 , 11:52 PM
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i create a curve for it then duplicate it ... loft the 2 to create a surface and then use intersect surfaces then delete the history and trim it


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# 9 21-12-2002 , 11:54 PM
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# 10 22-12-2002 , 12:56 AM
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my girfriend wanted green i personally liked the red better =)


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# 11 22-12-2002 , 01:31 AM
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i prefer yellow myself


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# 12 22-12-2002 , 06:48 AM
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blue


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# 13 22-12-2002 , 07:18 AM
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thats perfect


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# 14 22-12-2002 , 09:03 AM
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heh thanks here is just a new color more panel detailing


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# 15 22-12-2002 , 10:29 AM
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here is just a simple test render i know it has alot of inperfectins but so far im verry happy with it


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