Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-11-2004 , 01:21 PM
Registered User
Join Date: Mar 2004
Posts: 3

MovePath in MAYA

Hi
I have a banal question... I'm not advencer user in Maya env that's why I'm askin for... What I'm askin' for is : How to move or roate entire animation with all keys along X,Y or Z axis???? In LightWave its called - Move Path

I know that it can do in the graph editor but I don't want use it because I have to also align my animation object to another object!

how to do it????

Does anyone know?? Thnx


Last edited by 1mario; 01-11-2004 at 03:48 PM.
# 2 08-11-2004 , 11:23 PM
Registered User
Join Date: Nov 2004
Posts: 2
yo

you have only to open the outliner and select the skeletton group
then tou can move the whole animation where you want, but sont forget to remplaceyour first key ...

or if you'd crated a root, thenyou w'd select easyly your whole skeletton ...

# 3 09-11-2004 , 01:08 PM
Registered User
Join Date: Mar 2004
Posts: 3

:)

Thx

That's pretty easy!!!!!

seeya

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads