Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hey looking good so far Some Guy, i am myself attemting to model a female. one thing though, not to be picky or anything but for the face i would try to define the jaw line a bit more so she doesnt get too much of a rounded face as well as the cheek bones. it will give it more character.
keep up the good work ( really looking forward for the final result)
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