This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Select your character surfaces you want skinned, then Shift select the root joint of the skeleton. Under Animation Menus, go to Skin > Bind Skin > Rigid Bind or Smooth Bind...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off