Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 02-06-2006 , 09:22 PM
danotronXX's Avatar
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Join Date: Jun 2005
Location: cleveland ohio
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2 questions really appreciated if answered

(1) I have a feeling this has been a very clicheic question but ill ask anyway cause i cant find the answer: any of you know how to convert a max model to something importable to maya.

(2)any of u know the hotkey for shading>xray. I looked all over the archive but couldnt find it.

thanks

# 2 02-06-2006 , 09:44 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
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1) Export from 3ds Max to a .obj file. Then, in Maya go to windows-I think settings and preferences-plug-in manager. Eneble Objexport (enable, autoload checked).

Then open the obj file as you would any other file.

2) Look in the Maya Chat forum- this question has just been answered


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# 3 02-06-2006 , 09:55 PM
# 4 02-06-2006 , 10:14 PM
danotronXX's Avatar
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Thanks much to both.

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