Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-06-2007 , 03:16 PM
Perfecto's Avatar
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Move 1 vert and it influences others

When modeling with polygons, I would like to be able to move one vertice and have other nearby vertices be influenced. Is this possible or do I have to make such adjustments in subd or proxy mode?

I like using subd until my vertices start going inside the model. Then I can't see them anymore (to select them) unless I go to wireframe mode.


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# 2 28-06-2007 , 03:55 PM
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as far as I know thats not an option with poly's. which I think is why Kurt always switches back and forth between poly's and subd's in his tuts.

# 3 28-06-2007 , 05:49 PM
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Hello,

try using the soft modification tool, I think that it'll suit your needs.

Take it easy,

Mat.

# 4 28-06-2007 , 09:19 PM
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Thanks Rhetoric Camel and happymat27,
The soft modification tool was exactly what I was looking for.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
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