This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is your first model? If so, you're doing a great job. Maya is a hard software to learn, specially if you're doing this by yourself. But I'm sure in the next challenges you'll doing even better. Keep rocking, man.
Since the geometry of your char looks a little confuse, here goes another approach for cleaning it:
If possible, try to make a sketch of your model and the basic geometry it must have.
If you couldn't use this in your current model, keep this method for the next challenges. Good luck with your demon!
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