Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 03-12-2003 , 08:06 PM
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It's looking great Kurt. Should be an awesome tutorial.

# 17 04-12-2003 , 05:27 PM
Kevin
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the texture looks great kurt , really great!


I will also get this vid user added image

# 18 04-12-2003 , 05:41 PM
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Looks great.

What is this tut going to cover?
Is this for DVD or download?


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Last edited by 3djoe; 04-12-2003 at 06:06 PM.
# 19 04-12-2003 , 05:56 PM
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Tut just covering the texturing steps used for the cyclops head.
As far as i know it will be downloadable.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 20 05-12-2003 , 07:12 PM
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Pretty much done for now off to do some animation=)

Attached Thumbnails

I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 21 05-12-2003 , 07:30 PM
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Kurt, looks great. BTW are you useing v5 ? if so disregard my earlyer post about texture swiming.. as they fixed that in 5.

# 22 05-12-2003 , 07:38 PM
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Thanks mate yes im using 5.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 23 06-12-2003 , 12:19 AM
Kevin
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great on the stuble look kurt!

nice lines in the face to, looking forward to your tutorial user added image

# 24 06-12-2003 , 12:25 AM
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Thanks boss, well you will be happy i didnt take the job in China, just wasnt the right timming for us to move again.

More time to work on tuts and the MAG=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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