This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
That picture is of a sub-d object. I may work in nurbs and convert to polygons, and then to sub-d, but for that piece I started with a sub-d cube and shaped it into form. I could use more NURB work.
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