Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 22-01-2007 , 05:32 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
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uh...

NeoStrider what i found is that if you do your large bevel and then your small bevel and then smooth the object (with one subdivision) it'll take care of the hard edges seen in your render. not sure why, but it does.



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