Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 07-10-2007 , 06:15 AM
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farbtopf > 'Works now, thanks to you!'

Awesome! user added image


farbtopf > 'thanks again, so what was it you did to the maya.rayrc, I saw you added quite a lot of stuff, so I assume you know your stuff.'

No worries. After looking at the maya.rayrc file, I compared it to the one in the instructions. I then removed the remark symbol (#) from the lines that were coding, and added the extra lines mentioned in the instructions. That was pretty much it. I've attached another copy of the file where I've indicated what I added with '<--' and notes, so you can take a look what's changed.

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File Type: zip maya_mods_shown.rayrc.zip (1.1 KB, 141 views)

C. P. U. Its not a big processor... Its a series of pipes!
# 17 07-10-2007 , 08:52 AM
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cool,

thanks:attn:


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