This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
The ship is made with Nurb surfaces. The Pirate is also a Nurbs patch model fully rigged. I used Photoshop to build my textures.
This still is a teaser for a animated short I am planning to create. The trailor is on my site at Hauser 3D
I was hoping that is was "Good enough for the Gallerie!"
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