Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-12-2006 , 01:58 AM
Mads_Anthony's Avatar
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Join Date: Jun 2006
Location: Denmark
Posts: 40

Need some help

Ok, I got two questions...

1. Imagine that I make a circle, and at my time slider I've 50 frames. I've made two lamberts, the first one is green the other one is blue. My question comes here... If I want to make my circle go from green to blue in 50 frames, then how do I do that?

2. If I make a Spot light, then how do I makes it go from 1.000 to 5.000 intensity in 50 frames?


Its rice, Its nice.
# 2 04-12-2006 , 02:16 AM
enhzflep's Avatar
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Join Date: Oct 2006
Location: Melbourne
Posts: 313
Well, I'd go about those two thus:

1)
Go to frame 1
Set the colour of your lambert shader to green
Right-click the colour field and select SetKey
Go to frame 50
Set the colour of your lambert shader to blue
Right-click the colour field and select SetKey

2)
Go to frame 1
Set the intensity field of the concerned spot to 1
Right-click and select SetKey
Go to frame 50
Set the intensity field of the concerned spot to 5
Right-click and select SetKey

enjoy..

# 3 04-12-2006 , 03:19 AM
Mads_Anthony's Avatar
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Join Date: Jun 2006
Location: Denmark
Posts: 40
Thanks man user added image

That is just cool.

:attn:


Its rice, Its nice.
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