Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-08-2005 , 01:30 AM
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Arachnabot W.I.P

Kk, I'm not finished yet, but what do you think so far?

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# 2 03-08-2005 , 01:39 AM
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Another Angle

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# 3 03-08-2005 , 01:47 AM
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I added a bit more color. I'm thinking that part of his legs are beginning to look bare...


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# 4 03-08-2005 , 01:49 AM
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Hmm, it would help if I actually posted the image user added image

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# 5 03-08-2005 , 02:01 AM
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Looks pretty cool. It needs pincers though... every good spider has them. It's a very clean looking model. Good work.



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# 6 03-08-2005 , 05:32 AM
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Thanks for the words Mhcannon. Yes, I think you're right about the pincers. I'll add them on too. It isn't a spider without some to bite with user added image


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# 7 03-08-2005 , 01:46 PM
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nicely done man, looking forward to updates :p


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# 8 05-08-2005 , 05:47 AM
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It's been a while, and I haven't had much time to work on this. Made some really small changes. Can you find them?


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# 9 05-08-2005 , 05:48 AM
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Oh, boy.. I forgot the picture again..:shakehead

I still need to add the pincers.

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# 10 05-08-2005 , 04:35 PM
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Wireframe View

39964 polys.

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# 11 05-08-2005 , 04:47 PM
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if u animated this thing, it would look tight, once u learn how to make it move like a spider :attn:


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# 12 06-08-2005 , 09:12 PM
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Here's another robot I'll be adding in the scene. These are just its legs.

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# 13 06-08-2005 , 10:16 PM
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very nice, a suggestion would really crank this work up, select some of ur cylinder joints and go to edit polygons->bevel, its a very useful tool


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# 14 06-08-2005 , 10:22 PM
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Made a torso for the robot

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# 15 06-08-2005 , 10:24 PM
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Thanx for the suggestion user added image I'll try it out.


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