Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-07-2007 , 03:08 PM
Wiz's Avatar
Subscriber
Join Date: Jul 2003
Posts: 102

Batch render problem.

Hello to you all.

I am having a little problem with maya's batch rendering system.

I have a pretty simple scene to render, it contains some simply poly geomtry and basic lightning. I have set the render up devided to 3 Passes, Shadow, Ambient occlusion and Beauty pass. Now when I just hit render on any frame both 3 passes work correctly.



but When I Try batch rendering the whole scene 100 frames/only Camera animated It seems as If I only get the first frame from each Pass, and the whole 99 others are simply empty. If i Simply hit render on any random frame everything works great.. this is pretty odd. If any one has any idea I'd love to hear it, thanks alot.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads