Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-03-2008 , 04:38 AM
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Join Date: May 2005
Posts: 84

Adding "decals" or "stickers" to a textured model

Okay, I'm looking for a tutorial or some direction here--any help?

I have several objects in a scene, all are identical. I've textured them. Now I need to add a "decal-like" image to each of these models (a unique image for each).

How do I go about doing this? Any direction, tutorials, etc. is much appreciated. Thanks!

# 2 14-03-2008 , 04:52 AM
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Join Date: Sep 2006
Location: Cumbria, UK
Posts: 61
Hey INOX

There is a decal tutorial in the ferrari remastered tutorial set on this site. look at tutorial 24. (if you can buy it that is). It creates a shader for the front windscreen using a layered shader. So you could just look for a layered shader tutorial

hope this helps

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