Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-03-2009 , 02:27 AM
Rhetoric Camel's Avatar
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Sea Creature Tutorial

I was wondering if there is any tutorial or something I can follow to get an idea how to do the underwater scene that Kurt used for this tutorial. I would like to make something sort of like this for my own underwater creature that I made, just to get a feel for how it looks. Any lighting or anything else that might need to be done to achieve a look similar, I'm not looking to copy.

# 2 06-03-2009 , 04:33 AM
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If i remeber right i added a plane in front of him with a bit of transparency and color then added most of the water light in photoshop using layers.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 06-03-2009 , 05:40 AM
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you could maybe use a cookie cutter?

# 4 06-03-2009 , 03:35 PM
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thanks for the idea Kurt, I never thought of adding a plane with transparency

hammer what do you mean by cookie cutter?

# 5 06-03-2009 , 04:29 PM
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a light with an image attached in this case a wavey something to look like water. its also called a goo something... umm?

# 6 07-03-2009 , 01:59 AM
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never heard of a light with an image attached to it, I'll have to look into this, thanks

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