Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 16-07-2004 , 05:38 PM
Element_Khaos's Avatar
Registered User
Join Date: Jun 2003
Posts: 182

how to close up a nurbs modified cylinder

hey guys im trying to model a NURBS luger ( a german 9mm pistol from ww2 for those who dont know) and created the grip with a cylinder. the problem is i dont know how to close the gap at the bottom. should i wait till i convert to poly's? and if so what do i do then?

Attached Thumbnails
# 2 16-07-2004 , 08:03 PM
IAmThaGuvNa's Avatar
Registered User
Join Date: May 2004
Posts: 198
Well... theres always fill hole... but from my experience that doesnt work too great... (thats in Polygons) I suppose id like to know too user added image sorry i wasnt of any help user added image

# 3 17-07-2004 , 07:39 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Here is one idea. I made the pic myself.

Attached Thumbnails
# 4 17-07-2004 , 01:27 PM
Element_Khaos's Avatar
Registered User
Join Date: Jun 2003
Posts: 182
oh cool thanks a lot! user added image user added image

# 5 17-07-2004 , 03:45 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Your welcome. You would have to apply a patch if you were to go with the method you started with.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads