Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 17-04-2012 , 01:13 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Maya To zbrush

Hey all Im experiencing some rotational problems when I import a model from maya into zbrush. When I rotate the model so that it moves from left to right it goes in the opposite direction and vice versa. Anyone experience this type of problem before

# 2 17-04-2012 , 01:29 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Hey solved its the normals that were inverted reversed them and everything is good

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads