Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-04-2004 , 09:11 PM
WideBoy's Avatar
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Join Date: Mar 2004
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How do I conect my Skelleton to my model?

I was following the dog skelleton tutorial but it never got to the point to conekt it with the model.

# 2 02-04-2004 , 10:25 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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Select the skeleton root joint, shift select the skin object(s), under Animation menus, Skin > Smooth or Rigid bind

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