Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 07-11-2007 , 09:26 PM
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Join Date: Jul 2006
Posts: 25

Rigid/Smooth Bind

Hello mates! Another one from me..
Here's the deal:
I did a tutorial were an organic(humanoid) model uses a smooth bind for skinning;
Now I've created a robot and asked myself if rigid bind is more apropriate for this kind of model but since I have no idea what it does and only used the smooth bind on the tut, i'm kind of scared using it.
The bottom line: What's the difference betwen rigid/smooth bind. (is it how it affects the weights on the geometry?)

Thanks in advance!


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# 2 07-11-2007 , 09:35 PM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
Basically the difference between the two is that a rigid bind means the mesh/skin is only effected by one joint. In the case of your robot, rigid binding may be the way to go as you probably only want limited mesh movement.

CHris

# 3 07-11-2007 , 09:40 PM
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Join Date: Jul 2006
Posts: 25
yup! limited mesh movement that's what I want!:blush:

Thanks alot for the quick reply!
Cheers!


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